A polygon of textures has been allocated for testing the machines, designed to relieve the PC components. Several levels of different types allow you to appreciate the beauty of the engine: urban area, country paths, complete absence of roads. A pothole on the road is not just a deepening, but a full-fledged physical object, which can be felt by the used suspension and depreciation of the vehicle. All locations available in the game are created manually. Any collision with another object at high speed leads to, in its own way, an amazing accident with torn off wheels, shattered glass and a smashed body.īefore hitting anything, the player is allowed to experience the genuine pleasure of driving a car.
The developers managed to bring the physics engine of soft bodies to a new level, which made it possible to implement the “natural” deformation of car models in real time. BeamNG.drive is a realistic racing simulator with unlimited possibilities.